Mcore. Multicore Rendering software.
this will not work with quicktime fileouts.

If you have a quad core or dual quad core computer mcore Works like a local renderfarm manager.

Each time you submit a job mcore divides the time range in 4 and assign the selected number of proccessor to each terminal. Then when you press start mcore submit this Jobs to 4 background terminals allowing to still working with maxium render performance.

Another usefull tricks if you are working with huge images:

the memory.h trick inside include/startup

diskCache.cacheMemory = 2048;
diskCache.cacheMemoryLimit = 4096;
diskCache.cacheSize = 8192000;
diskCache.cacheMaxFile = 10000;
diskCache.cacheMaxFileSize=204800000;
sys.closeIdleFiles = 0;
script.uncFileNames = 0; Link

This sys.closeIdleFiles = 0 is recommended if you are working alone with this file.

and the procces.h inside include/startup/ui/

sys.maxThread = 2;

This will result in a much better performance on the GUI

DOWNLOAD

I will add nuke support soon. Included with the binaries is a little quick guide.

please download the intel release here

http://www.vfxtalk.com/forum/attachment.php?attachmentid=5925&d=1208289916

and a non tested universal binary here

http://www.vfxtalk.com/forum/attachment.php?attachmentid=5926&d=1208289916