r3dlink v1.10 free release

Hi !

This is a conforming tool for Final Cut Pro r3d cam pipelines. more info here:


Please consider the following before download:

1. Only Intel Macs
2. You need to install Redline that comes with RedCine or RedAlert from here: www.red.com
3. Also you need to have installed de R3D quicktime codec.

For use follow these steps:

1. Export your FCP project as XML ( multilayer is specially well supported)

2. Open r3dlink consider following:
a) You will need to use r3dlink in the same computer where you have connected the .r3d media.
b) For better results run r3dlink from the same computer where you are editing the offline.

3. load the XML file
4. Wait to complete the automatic linking.

5. If there are unlinked clips click on the timeline to relink them.

6. when you have all your media linked you can select
a) Wich items export
b) Crop each clip
c) use the split view to compare against a copy work ( load copywork first).

7. When you are ready click on the export button below the timeline.

8. Configure tour export settings and click "start exporting"

9. select a folder.

10 watch the export progress this could take a very long time depending on the size of your jobs.

11. when export is complete browse your folder to see the exported media.

12. also there is a report.html just drag it to yur browser to see a resume of the job

if you have any questions feel free to contact us at vfxwarrior@gmail.com

Special request could be evaluated.


Download link:


*version .9


Special Thanks to MonkeybreadSoftware for their great work with their RB plugins.

R3dlink.net got official support from RED

Today I received the last release of the official RED SDK to implement the .r3d decoding algorithm in our software r3dlink.

With this Taboo Organika is the only one company officialy supported by RED in software development in Mexico.

In a few weeks will be available the lastest version of r3dlink the exporter.


RockDrum my first iphone app !


Rockdrum is the first application
truly converts your iphone into a virtual Rock Drum.

Hi i am launching my first iphone application, i will post more about the development very soon.

The idea of rockdrum comes in a launch time with my friends Jens and Xavier from organika.

We was chatting about the use of accelerometers to create a VFX realtime 3d tracking solution. I told them about the use of the xsens sensors http://www.xsens.com/ that are one of the most high accurate IMUS available. I told them that i saw a youtube video showing the use of an accelerometer like a virtual drum, and then the idea comes around.

I bought some great books at amazon>

Beginning iPhone Development and
Learn Objective C on the mac

After 5 weeks i finished rockdrum. I spend a lot of time creating a very friendly algorithm to efficiently trigger the sounds. I was looking for a kinf of drumstick shaking feeling and in some point i finally got it.

One of the most tricky sides of programming with IMUS is the digitial signal filtering, i spend a bunch of hours learning the most posible about how is the electrical response in the sensor, turned into useful data. i found this great spanish website for all the physics stuff:
Add Video

Another great resource for iphone development is iphonedevsdk:


Well, take a look at :


If you purchase it send me feedback at vfxwarrior@gmail.com


MTV bboys on houdini reel 2008

Hi there !

This time i just want to say THANKS to Keith Acheson from sideFX .

You made a very nice job with the houdini 08 demo reel. Congratulations.

I feel very proud of sharing a little space there with the big ones with our work in the BBoys ad.

This job was done with my great friends of Organika. ( check out their site:
www.organika.tv )

All my gratefulness to provide us with amazing tools to create wonderful magic for our clients.

Thanks sideFX.

( you can download the Houdini 08 official reel. click here )

Mobile Blogging from here.