.
Today I received the last release of the official RED SDK to implement the .r3d decoding algorithm in our software r3dlink.
With this Taboo Organika is the only one company officialy supported by RED in software development in Mexico.
In a few weeks will be available the lastest version of r3dlink the exporter.
www.r3dlink.net
R3dlink.net got official support from RED
Posted by
hassanvfx
on viernes, 29 de mayo de 2009
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Comments: (4)
RockDrum my first iphone app !
Posted by
hassanvfx
on sábado, 23 de mayo de 2009
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Comments: (0)
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Hi i am launching my first iphone application, i will post more about the development very soon.
The idea of rockdrum comes in a launch time with my friends Jens and Xavier from organika.
We was chatting about the use of accelerometers to create a VFX realtime 3d tracking solution. I told them about the use of the xsens sensors http://www.xsens.com/ that are one of the most high accurate IMUS available. I told them that i saw a youtube video showing the use of an accelerometer like a virtual drum, and then the idea comes around.
I bought some great books at amazon>
Beginning iPhone Development and
Learn Objective C on the mac
After 5 weeks i finished rockdrum. I spend a lot of time creating a very friendly algorithm to efficiently trigger the sounds. I was looking for a kinf of drumstick shaking feeling and in some point i finally got it.
One of the most tricky sides of programming with IMUS is the digitial signal filtering, i spend a bunch of hours learning the most posible about how is the electrical response in the sensor, turned into useful data. i found this great spanish website for all the physics stuff:
http://www.sc.ehu.es/sbweb/fisica/curso.htm
Another great resource for iphone development is iphonedevsdk:
http://www.iphonedevsdk.com/
Well, take a look at :
Hi i am launching my first iphone application, i will post more about the development very soon.
The idea of rockdrum comes in a launch time with my friends Jens and Xavier from organika.
We was chatting about the use of accelerometers to create a VFX realtime 3d tracking solution. I told them about the use of the xsens sensors http://www.xsens.com/ that are one of the most high accurate IMUS available. I told them that i saw a youtube video showing the use of an accelerometer like a virtual drum, and then the idea comes around.
I bought some great books at amazon>
Beginning iPhone Development and
Learn Objective C on the mac
After 5 weeks i finished rockdrum. I spend a lot of time creating a very friendly algorithm to efficiently trigger the sounds. I was looking for a kinf of drumstick shaking feeling and in some point i finally got it.
One of the most tricky sides of programming with IMUS is the digitial signal filtering, i spend a bunch of hours learning the most posible about how is the electrical response in the sensor, turned into useful data. i found this great spanish website for all the physics stuff:
http://www.sc.ehu.es/sbweb/fisica/curso.htm
Another great resource for iphone development is iphonedevsdk:
http://www.iphonedevsdk.com/
Well, take a look at :
www.vfxwarrior.com
If you purchase it send me feedback at vfxwarrior@gmail.com
If you purchase it send me feedback at vfxwarrior@gmail.com